Masters in Video Games

Paris
,
Master
Sep 2023
or
4
semester.s

About

LISAA

Video Game

From the very first year, we teach students a methodology aimed at developing their creativity. The challenge? Being able to propose solutions that are both relevant and innovative. We put them in a real-world scenario with a specific set of requirements to follow and teach them how to respond to it while avoiding clichés. To nourish their thought process, we ask them to look for references (literary, philosophical, artistic, etc.) that they can rely on to develop their own response. The development of creativity also involves a lot of experimentation. Classes at LISAA are primarily held in workshops: where one experiments, manipulates, tests, attempts, creates, undoes, and where learning from mistakes is encouraged.

Course details

In just 2 years, the Video Game Master's degree program offers you the opportunity to strengthen your skills in artistic direction and graphic creation for 3D video games. This program is a real springboard to access specialized positions such as character artist, concept artist, environment artist, lighting artist, material artist, hard surface modeler, texture artist, and tech artist, and thus facilitate your professional integration.

An international and innovative double-degree program.

The 3D Animation Master's degree is a 2-year program accessible after completing a bachelor's degree in 2D animation, 3D animation, VFX, or video game design from LISAA or another digital animation school. Throughout this program, you will be immersed in the world of 3D animation and VFX, alternating between individual exercises and team projects supervised by active professionals. You will be required to complete a team-based final project, the conception of which will begin in the first year. The first year will be dedicated to writing and pre-production, while the second year will focus on production and post-production, including compositing, color grading, and mastering. Classes are held every other week, allowing you to complete internships or work alongside your studies. You will also have the opportunity to complete several internships during these two years, including a mandatory minimum of one month to validate your degree.

What skills will you acquire?

Video Game Creation ProcessConcept/Pre-Production Phase:

  • Collaborate with game designers to iterate on concepts and proposals for characters, worlds, environments, UI, and FX
  • Conduct tests for artistic direction and technical feasibility
  • Create a graphic bible that includes all references and production guidelines

Production Phase:

  • Set up and adapt the production pipeline
  • Produce 3D graphics, including modeling, sculpting, texturing, lighting, special effects, asset integration into the engine, and optimization
  • Manage the project and team, including scope, communication, risks, and opportunities

Result:

A video game created through an efficient and collaborative production process.

Subjects

The first year of the Master's program will allow you to refine your artistic and technical skills and specialize in one of the professions involved in the video game production process. A pedagogical model consisting of dedicated modules is implemented. Students choose three modules that they will focus on throughout the program (specializations) and two optional modules in addition to the mandatory ones. This pedagogy immerses students in the reality of the professions, alternating individual exercises and team work.

In the second semester, you will carry out a short-term team project with game designers. At the end of the year, you will pitch your final project proposal to a jury composed of professionals from the industry.

The second year of the Master's program will allow you to develop technical and artistic skills on the same pedagogical model as the previous year. In parallel with the courses, you will continue to work on your game prototype. You will produce your project from A to Z, accompanied by professionals who will help you assess your progress and provide necessary insights throughout the year.

At the end of the year, you will present your game prototype in English to a jury composed of professionals from the industry. From June to December, you will have to complete an internship of up to 6 months to validate your diploma.

Job opportunities

  • Character Designer / Artist: between €25,000 and €60,000 per year
  • Video Game Project Manager: between €35,000 and €80,000 per year
  • Concept Artist: between €25,000 and €60,000 per year
  • Video Game Developer: between €30,000 and €70,000 per year
  • Environment Artist: between €25,000 and €60,000 per year
  • FX Artist: between €25,000 and €60,000 per year
  • Game Artist: between €25,000 and €60,000 per year
  • Game Designer: between €30,000 and €70,000 per year
  • Lighting / Rendering Artist: between €25,000 and €60,000 per year
  • Shader Artist: between €25,000 and €60,000 per year
  • Technical Artist: between €30,000 and €70,000 per year
  • Video Game Tester: between €20,000 and €35,000 per year
  • Texturing Artist: between €25,000 and €60,000 per year
  • Video Game UX Designer: between €30,000 and €70,000 per year

Admission

Required documents to apply

Photo
Passport
Cover letter
Resume
Letter of recommendation with contact reference
Bachelor's degree or equivalent (original)
Baccalaureate or equivalent (official translation in French)
Highest diploma - original
High school diploma - certified Frecnh translation
Proof of French proficiency
Portfolio
More information on the application process
About the school
Video Game
About the course
Master
4 semester(s)
MULTI
Paris
,
Program type:
Initial education or Cooperative training course
Education:
BAC+3
Price (EU students):
€9690
Price (non EU students):
€11890
Average salary:
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